92/100
Verdant Requiem
A vast, unhurried open-world RPG that trusts you to find your own way. The first act asks for patience; everything after it repays that patience with interest.
Every game here was played to completion and docked against our public rubric — scored out of 100, sorted into a tier from S to D. No early-access impressions dressed up as verdicts, no scores traded for access. Filter by genre or search for a title.
92/100
A vast, unhurried open-world RPG that trusts you to find your own way. The first act asks for patience; everything after it repays that patience with interest.
94/100
A hand-drawn narrative adventure about grief and small kindnesses. Short in length, enormous in feeling, and the indie highlight of the year so far.
84/100
A lean, electric action game that remembers combat is a craft. The campaign is short, but every encounter is sharpened to a point.
90/100
A factory-building sim with the soul of a great board game. Deep, legible systems and one of the smartest campaigns the genre has produced.
86/100
A psychological horror built on restraint rather than jump scares. It gets under your skin early and refuses to leave.
82/100
An inventive tactics game with brilliant positioning ideas and a rough presentation. The core is excellent; the packaging needs another pass.
88/100
A seafaring adventure that finally understands pacing. Tense when it needs to be, calm when it should be, and never grindy for its own sake.
79/100
An ambitious grand-strategy game with a steep climb and a satisfying payoff. Not for everyone, but its fans will disappear into it for months.
76/100
A stylish arcade rally racer with a killer soundtrack and a thin career mode. Brilliant in short bursts, lighter over the long haul.
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